SOCIAL NETWORKING AS AN EDUCATIONAL TOOL
SOCIAL NETWORKING AS AN EDUCATIONAL TOOL
Web 2.0 has
changed the popularity social networking sites which have three defining
characters:
· A profile: it includes the name or
nickname of the user or information about the person’s sex, age, location, etc.
also, most of them include photographs of the users. Profiles have unique URLs
that can be visited directly and updated.
· Traversable, publicly articulated
social network: participants have the ability to list other profiles as friends
or contacts.
· Semi-persistent public comments:
participants can leave comments on others’ profiles for everyone to see. These
are semi-persistent. Because, they may disappear over some period of time or
upon removal.
USER GENERATED CONTENT
· Users have the tools to actively engage
in the construction of their experience.
· Content will be continually refreshed
by the users.
· Many of the new tools support
collaborative work.
· Shared community spaces and inter
group communications should contribute to users’ persistence and motivation to
learn.
THE LIMITATIONS
It is widely
known that Critics of users-created content refer to a break down in the
traditional place of expertise, authority and input. Also, they say that new
technologies encourage a short attention span and lead students to demand
immediate answers rather than thinking for themselves.
STUDIES OF STUDENTS BEHAVIOUR
Students who
have grown up with digital tools learn differently and demand a more engaging
form of education which has led to numerous studies of students behaviours.
Learning
characteristics are defined as follows:
1. study
· Ability to multitask
· Preference to learn from pictures,
sound and video
· Preference for ineractive and
networked activities
2. Study
· Skilled at teamwork
· Techno savvy
· Preference for structure
· Desire for entertainment and
excitement
· Biased toward experiential activities
3. Study
· Scanning skills
· Multi-tasking
· Processing interrupted information
flows
· Non-linear learning
Collaborative learning
Studies
demonstrate that cooperative learning online results in higher achievement than
individualistic learning. One of the implications of online collaborative work
is that educators need to rethink the individualistic foundation of assessment
in higher education.
Student centered course design
· Designing a course around the
learner’s needs is a cornerstone of open and distance learning where it usually
involves passing at least some control to the learner. It is argued that
control is a dynamic relationship between independence, power and support.
· The obvious implication of
student-created content is a changing role for the teacher and the educational
institution.
· There is a need for the teachers not
only to master the new technologies but also to understand and comprehend on
the pedagogical implications.
· There is a need for the institutions
to monitor students access to the technologies and consider what to provide for
students and what to leave to social trends to determine.
Beyond constructivist theory
· İt is mostly considered that course
design based on contructivist theories of learning is highly compatible with
the use of web 2.0 tools.
· Constructivist curricula chooses an
open-ended, negotiable approach which structures activities.
· The two tenets of contructivism:
1) Learning is an active process of
contructing knowledge rather than acquiring it.
2) Instruction is a process that
involves supporting that construction rather than of communicating knowledge.
· Communication through the language
environment is a key feature of contructivist design.
· Constructivism suggests that learners
create knowledge as they attempt to understand their experiences.
· Connectivism presents a model of
learning that reflects a society in which learning is no longer personal, individualistic
theory.
· From siemens’ perspectives,
connectivism:
1) Learning and knowledge rest in
diversity of opinions.
2) Learning is a specialized nodes or
information sources.
3) Learning may aside in non-human
appliances.
4) Capacity to know more is more
critical than what is currently known.
5) Nurturing and maintaining connections
is needed to facilitate continual learning.
6) Ability to see connections between
concepts, fields, ideas is a core skill.
Learning design
· ıt reflects a shift of focus in
course design from an emphasis on providing content to an emphasis on designing
activities that help students learn through interaction with sources, ideas and
people.
· Learning designs provide a way of
representing learning activities so that course designers can easily identify
the essence of a design or learning sequence.
OUT-COME BASED DESIGN
Learning
outcomes are statements of what students will know or be able to do or what is
going to be taught.
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